Math your kid wants to do · ages 8–11
THE LEGEND
OF AMBER
The whole grade 3–5 math curriculum. Three ways to play it.
Coming 2026 ▮
Chapter 9
Fractions +1
from Multiply fractions
01 · The curriculum
41 skills. 12 units. One map.
- 01
Number Vale
Place value & operations
Multiply and divide with confidence.
- 02
Fraction Falls
Fractions
See a fraction, not just write one.
- 03
Measure Marsh
Measurement & data
Time, length, volume, and what a chart says.
- 04
Geometry Peaks
Geometry
Angles, area, and shapes that fit.
- 05
The Long Road
Problem solving
Multi-step problems, no hints needed.
02 · Switching
Switch whenever. Arrive rich.
Too much combat? Move to Town. Everything they earned in Creatures is already banked there, waiting to be spent.
- 01Progress is one number. Every mode reads it.
- 02A mode you are not playing keeps banking.
- 03Switch, and spend the backlog.
- 04Only on skills they actually mastered.
03 · Yours to tune
You set how much game, which world, and what content.
How much game
Worksheet to full adventure. Same skills.
Which mode
Allow all three, or pin one.
What content
Ships complete. Reorder a unit, skip one, add your own.
04 · What you see
One screen, every week.
- Focused minutes, not screen time.
- Mastery by unit, then by skill.
- The misconception behind a wrong answer.
- Where attention slipped, and when.
05 · Versus
Why not Prodigy?
| Prodigy | Amber | |
|---|---|---|
| The math is | A toll between the fun parts | The key that opens the gate |
| Moves and rewards | Bought, or rolled at random | Earned — one per skill mastered |
| Ways to play | One, take it or leave it | Three modes, switch whenever |
| Sold to your kid | A membership, mid-game | Nothing |
| You get back | Questions answered | Focused minutes, mastery by unit, misconceptions |
Prodigy is a trademark of its owner and is not affiliated with Amber. Comparison reflects each product as of 2026.
06 · Rules of the land
Nothing to sell your kid.
The game is the first piece of something larger. Read about Amber.
- No pay-to-win.
- No energy timers.
- No loot boxes.
- No notifications to your kid.
- No strangers, no feed.
- Nothing is ever sold to your kid.
NEW GAME
Opens 2026, ages 8–11. Parents go first.